The Cheep-Cheep and the Blurp aren't very troublesome; the former only swims back and the forth and the latter swims to the left constantly. Donut Plains Donut Plains 1: There are 2 methods for this. It is when the player must jump up hills, in a cave, while avoiding Koopa Troopas and Passin' Chucks. The secret exit here can be found towards the end of the level. Furthermore, Donut Plains 1 introduces several new enemies, the most notable ones being Super Koopas and Volcano Lotuses. To get the key, don't smash the blue P-Block located halfway through the level. If you beat Donut Secret 1 by going through the gate, all you get is an alternate route to the Donut Ghost House. 1.Reach the Green Switch Palace. 13. DONUT PLAINS 1 (Secret Exit) You can choose to get this exit before or after hitting the green switch, but if you choose to do it after it is considerably easier. Donut Secret 1 is the first underwater stage in Super Mario World. It is also the first level in the game to have two different exits. Secret Exit Donut Plains 1 is the first level of the Donut Plains area in Super Mario World. Near the end, there are some Chargin' Chucks that attempt to throw baseballs at the player. If the player makes their way up the hills to the exit, they unlock a Warp Pipe leading to Vanilla Secret 2. Donut Secret House (Boss Exit, leads to Star Road) 20. It can be accessed using the secret exit in Donut Plains 1. Donut Secret 2 21. Walkthrough . Donut Plains 3 15. Vanilla Secret 1 is a secret level in the Vanilla Dome of Super Mario World. Donut Plains 4 16. Donut Ghost House (Secret Exit, leads to Top Secret Area) 14. Star World 1 is the only stage connected to a single level: Donut Secret House. Donut Secret 1 17. Donut Secret House (2 goals, 17 total) Down to - Star Road 1 Right to - Pipe 1 Up to - Donut Secret 1 The first section is pretty obvious. Here is a list of the levels containing two exits and what exactly those exits lead to: - Donut Plains 1 (Donut Plains 2 and Donut Secret 1) - Donut Plains 2 (Donut Ghost House and Green Switch Palace) - Donut Ghost House (Donut Plains 3 and Top Secret Area) - Donut Secret 1 (Donut Ghost House and Donut Secret House) - Donut Secret House (Donut Secret 2 and Star Road) - Vanilla Dome 1 … Donut Secret 1 (Keyhole Exit, leads to Donut Secret House) 18. In every world except Yoshi's Island and Special World, there are secret exits which leads you to extra levels. Once you clear the level, go back to this level. Donut Plains 1 has become the perfect level for obtaining extra lives in, other than the secret level unlocked through the secret exit of the donut plains ghost house. Eventually, the player can head through the Goal Gate to complete the level. Vanilla Dome 1 23. Near the Goal Post, run up the small ramp. The level is most notable for introducing the Cape Feather and the Caped form of Mario or Luigi. The block below the door that you can't reach right now holds an extra life, to get it you need to go through the "floating door" in the next area, then take the left exit. Donut Plains 1 is the first level players will encounter in the Donut Plains. Star World 2 can be unlocked through Vanilla Secret 1 or by finding Star World 1’s secret exit. Donut Ghost House is the first, and most simple of the Ghost Houses.You can get there by getting the normal exit on Donut Plains 2 or Donut Secret 1.The only thing that makes this level recognizable is the fact that the secret exit leads to the Top Secret Area. Morton's Castle 22. Donut Secret House 19. This underwater level can be difficult to get through unscathed.